C# Class DungeonMasterEngine.DungeonContent.Actuators.RemoteActuator

Inheritance: Actuator
Afficher le fichier Open project: ggrrin/DungeonMaster

Méthodes publiques

Méthode Description
RemoteActuator ( Vector3 position ) : System

Méthodes protégées

Méthode Description
PerformMessage ( Tile targetTile, ActionStateX action, bool activated ) : void
SendOneMessageAsync ( Tile targetTile, ActionStateX action, bool activated ) : System.Threading.Tasks.Task
Toggle ( Tile targetTile, bool invertEffect = false ) : void

Method Details

PerformMessage() protected méthode

protected PerformMessage ( Tile targetTile, ActionStateX action, bool activated ) : void
targetTile Tile
action ActionStateX
activated bool
Résultat void

RemoteActuator() public méthode

public RemoteActuator ( Vector3 position ) : System
position Vector3
Résultat System

SendOneMessageAsync() protected méthode

protected SendOneMessageAsync ( Tile targetTile, ActionStateX action, bool activated ) : System.Threading.Tasks.Task
targetTile Tile
action ActionStateX
activated bool
Résultat System.Threading.Tasks.Task

Toggle() protected méthode

protected Toggle ( Tile targetTile, bool invertEffect = false ) : void
targetTile Tile
invertEffect bool
Résultat void