C# Class Danmaku_no_Kyojin.Controls.GameState

Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
Exibir arquivo Open project: Noxalus/Danmaku-no-Kyojin Class Usage Examples

Protected Properties

Property Type Description
StateManager GameStateManager

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
GameState ( Microsoft.Xna.Framework.Game game, GameStateManager manager ) : System
Initialize ( ) : void
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
Hide ( ) : void
Show ( ) : void
StateChange ( object sender, EventArgs e ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

GameState() public method

public GameState ( Microsoft.Xna.Framework.Game game, GameStateManager manager ) : System
game Microsoft.Xna.Framework.Game
manager GameStateManager
return System

Hide() protected method

protected Hide ( ) : void
return void

Initialize() public method

public Initialize ( ) : void
return void

Show() protected method

protected Show ( ) : void
return void

StateChange() protected method

protected StateChange ( object sender, EventArgs e ) : void
sender object
e EventArgs
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime GameTime
return void

Property Details

StateManager protected_oe property

protected GameStateManager StateManager
return GameStateManager