Property | Type | Description | |
---|---|---|---|
Identity | |||
V | |||
W | float |
Method | Description | |
---|---|---|
ClampAngle ( float maxAngle ) : void |
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CreateExpSlerp ( |
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CreateNlerp ( |
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CreateNlerp2 ( |
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CreateRotationAA ( float rad, |
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CreateRotationAA ( float cosha, float sinha, |
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CreateRotationVDir ( |
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CreateRotationVDir ( |
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CreateRotationX ( float r ) : |
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CreateRotationXYZ ( |
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CreateRotationY ( float r ) : |
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CreateRotationZ ( float r ) : |
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CreateSlerp ( |
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Equals ( object obj ) : bool | ||
ExpSlerp ( |
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FromMatrix33 ( |
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GetHashCode ( ) : int | ||
GetScaled ( float scale ) : |
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Invert ( ) : void | ||
IsEquivalent ( |
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IsUnit ( float epsilon = 0.05f ) : bool | ||
Nlerp ( |
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Nlerp2 ( |
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Normalize ( ) : void | ||
NormalizeSafe ( ) : void | ||
Parse ( string value ) : |
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Quat ( |
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Quat ( |
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Quat ( float angle, |
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Quat ( float w, float x, float y, float z ) : System | ||
SetIdentity ( ) : void | ||
SetRotationAA ( float rad, |
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SetRotationAA ( float cosha, float sinha, |
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SetRotationVDir ( |
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SetRotationVDir ( |
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SetRotationX ( float r ) : void | ||
SetRotationXYZ ( |
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SetRotationY ( float r ) : void | ||
SetRotationZ ( float r ) : void | ||
Slerp ( |
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operator ( ) : |
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operator ( ) : |
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operator ( ) : bool | ||
operator ( ) : float |
public ClampAngle ( float maxAngle ) : void | ||
maxAngle | float | Max angle in radians |
return | void |
public static CreateExpSlerp ( |
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start | ||
end | ||
amount | float | |
return |
public static CreateNlerp ( |
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start | ||
end | ||
amount | float | |
return |
public static CreateNlerp2 ( |
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start | ||
end | ||
amount | float | |
return |
public static CreateRotationAA ( float rad, |
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rad | float | |
axis | ||
return |
public static CreateRotationAA ( float cosha, float sinha, |
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cosha | float | |
sinha | float | |
axis | ||
return |
public static CreateRotationVDir ( |
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vDir | ||
return |
public static CreateRotationVDir ( |
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vDir | ||
r | float | |
return |
public static CreateRotationX ( float r ) : |
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r | float | |
return |
public static CreateRotationXYZ ( |
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angle | ||
return |
public static CreateRotationY ( float r ) : |
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r | float | |
return |
public static CreateRotationZ ( float r ) : |
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r | float | |
return |
public static CreateSlerp ( |
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start | ||
end | ||
amount | float | |
return |
public ExpSlerp ( |
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start | ||
end | ||
amount | float | |
return | void |
public static FromMatrix33 ( |
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m | ||
return |
public IsEquivalent ( |
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q | ||
epsilon | float | |
return | bool |
public Nlerp ( |
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start | ||
end | ||
amount | float | |
return | void |
public Nlerp2 ( |
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start | ||
end | ||
amount | float | |
return | void |
public Quat ( float angle, |
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angle | float | |
axis | ||
return | System |
public Quat ( float w, float x, float y, float z ) : System | ||
w | float | |
x | float | |
y | float | |
z | float | |
return | System |
public SetRotationAA ( float rad, |
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rad | float | |
axis | ||
return | void |
public SetRotationAA ( float cosha, float sinha, |
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cosha | float | |
sinha | float | |
axis | ||
return | void |
public SetRotationVDir ( |
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vDir | ||
r | float | |
return | void |
public Slerp ( |
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start | ||
end | ||
amount | float | |
return | void |