C# Class CryEngine.Flowgraph.OutputPort

Used to declare flownode output ports that can output any or no value.
Exibir arquivo Open project: PoppermostProductions/CryMono

Private Properties

Property Type Description

Public Methods

Method Description
Activate ( ) : void
Activate ( EntityId value ) : void
Activate ( Vec3 value ) : void
Activate ( bool value ) : void
Activate ( float value ) : void
Activate ( int value ) : void
Activate ( object value ) : void
Activate ( string value ) : void
IsActive ( ) : bool
OutputPort ( ) : System
OutputPort ( IntPtr nodePtr, int portId ) : System

Method Details

Activate() public method

public Activate ( ) : void
return void

Activate() public method

public Activate ( EntityId value ) : void
value EntityId
return void

Activate() public method

public Activate ( Vec3 value ) : void
value Vec3
return void

Activate() public method

public Activate ( bool value ) : void
value bool
return void

Activate() public method

public Activate ( float value ) : void
value float
return void

Activate() public method

public Activate ( int value ) : void
value int
return void

Activate() public method

public Activate ( object value ) : void
value object
return void

Activate() public method

public Activate ( string value ) : void
value string
return void

IsActive() public method

public IsActive ( ) : bool
return bool

OutputPort() public method

public OutputPort ( ) : System
return System

OutputPort() public method

public OutputPort ( IntPtr nodePtr, int portId ) : System
nodePtr System.IntPtr
portId int
return System