C# Class Crosstales.UI.Util.AudioSourceController

Controller for AudioSources.
Inheritance: MonoBehaviour
Exibir arquivo Open project: BananaHemic/gamelodge_unity

Public Properties

Property Type Description
PitchText Text
StereoPanText Text

Public Methods

Method Description
FindAllAudioSources ( ) : void

Finds all audio sources in the scene.

LoopEnabled ( bool enabled ) : void
MuteEnabled ( bool enabled ) : void
PitchChanged ( float value ) : void
ResetAllAudioSources ( ) : void

Resets all audio sources.

StereoPanChanged ( float value ) : void
Update ( ) : void
VolumeChanged ( float value ) : void

Method Details

FindAllAudioSources() public method

Finds all audio sources in the scene.
public FindAllAudioSources ( ) : void
return void

LoopEnabled() public method

public LoopEnabled ( bool enabled ) : void
enabled bool
return void

MuteEnabled() public method

public MuteEnabled ( bool enabled ) : void
enabled bool
return void

PitchChanged() public method

public PitchChanged ( float value ) : void
value float
return void

ResetAllAudioSources() public method

Resets all audio sources.
public ResetAllAudioSources ( ) : void
return void

StereoPanChanged() public method

public StereoPanChanged ( float value ) : void
value float
return void

Update() public method

public Update ( ) : void
return void

VolumeChanged() public method

public VolumeChanged ( float value ) : void
value float
return void

Property Details

PitchText public_oe property

public Text PitchText
return Text

StereoPanText public_oe property

public Text StereoPanText
return Text