Method | Description | |
---|---|---|
ConvertByteToBoolArray ( byte b ) : bool[] | ||
Dispose ( ) : void | ||
DumpRawGameData ( ) : void | ||
ReadGameData ( System.Boolean forSpotter ) : Object | ||
ReadGameDataFromFile ( String filename ) : Object | ||
getButtonIndexForAssignment ( ) : int | ||
getButtonState ( int index ) : System.Boolean | ||
hasNewSpotterData ( ) : bool | ||
stop ( ) : void |
Method | Description | |
---|---|---|
InitialiseInternal ( ) : System.Boolean |
Method | Description | |
---|---|---|
ReceiveCallback ( IAsyncResult result ) : void | ||
isNextInSequence ( int thisPacketSequenceNumber ) : System.Boolean | ||
readFromOffset ( int offset, byte rawData ) : int | ||
telemIsOutOfSequence ( |
public static ConvertByteToBoolArray ( byte b ) : bool[] | ||
b | byte | |
return | bool[] |
protected InitialiseInternal ( ) : System.Boolean | ||
return | System.Boolean |
public ReadGameData ( System.Boolean forSpotter ) : Object | ||
forSpotter | System.Boolean | |
return | Object |
public ReadGameDataFromFile ( String filename ) : Object | ||
filename | String | |
return | Object |
public static getButtonState ( int index ) : System.Boolean | ||
index | int | |
return | System.Boolean |