Method | Description | |
---|---|---|
DynamicTexture ( ) : System | ||
FrameRenderingQueued ( |
||
MousePressed ( SharpInputSystem evt, SharpInputSystem id ) : bool | ||
MouseReleased ( SharpInputSystem evt, SharpInputSystem id ) : bool |
Method | Description | |
---|---|---|
CleanupContent ( ) : void |
|
|
SetupContent ( ) : void |
Method | Description | |
---|---|---|
UpdateTexture ( byte freezeAmount ) : void |
public FrameRenderingQueued ( |
||
evt | ||
return | bool |
public MousePressed ( SharpInputSystem evt, SharpInputSystem id ) : bool | ||
evt | SharpInputSystem | |
id | SharpInputSystem | |
return | bool |
public MouseReleased ( SharpInputSystem evt, SharpInputSystem id ) : bool | ||
evt | SharpInputSystem | |
id | SharpInputSystem | |
return | bool |