Property | Type | Description | |
---|---|---|---|
Color | Microsoft.Xna.Framework.Color | ||
Health | |||
ID | int | ||
JustEntered | bool | ||
Position | |||
Projectiles | List |
||
Score | |||
___colliders11 | Asteroid>>.List | ||
___hits00 | List |
||
___updatedProjs00 | List |
||
___vy20 | |||
___vy31 | |||
___vy40 | |||
___vy51 | |||
frame | int |
Method | Description | |
---|---|---|
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
Rule2 ( float dt, |
||
Rule3 ( float dt, |
||
Rule4 ( float dt, |
||
Rule5 ( float dt, |
||
Ship ( ) : Casanova.Prelude | ||
Ship ( Microsoft p ) : Casanova.Prelude | ||
Update ( float dt, |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule2 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule3 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule4 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule5 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Ship ( Microsoft p ) : Casanova.Prelude | ||
p | Microsoft | |
return | Casanova.Prelude |
public Update ( float dt, |
||
dt | float | |
world | ||
return | void |
public Color,Microsoft.Xna.Framework Color | ||
return | Microsoft.Xna.Framework.Color |
public Vector2,Microsoft.Xna.Framework Position | ||
return |
public Vector2,Microsoft.Xna.Framework ___vy20 | ||
return |
public Vector2,Microsoft.Xna.Framework ___vy31 | ||
return |
public Vector2,Microsoft.Xna.Framework ___vy40 | ||
return |
public Vector2,Microsoft.Xna.Framework ___vy51 | ||
return |