C# Class AsteroidShooter.Ship

Show file Open project: vs-team/casanova-mk2 Class Usage Examples

Public Properties

Property Type Description
Color Microsoft.Xna.Framework.Color
Health System.Int32
ID int
JustEntered bool
Position Microsoft.Xna.Framework.Vector2
Projectiles List
Score System.Int32
___colliders11 Asteroid>>.List
___hits00 List
___updatedProjs00 List
___vy20 Microsoft.Xna.Framework.Vector2
___vy31 Microsoft.Xna.Framework.Vector2
___vy40 Microsoft.Xna.Framework.Vector2
___vy51 Microsoft.Xna.Framework.Vector2
frame int

Public Methods

Method Description
Rule0 ( float dt, World world ) : void
Rule1 ( float dt, World world ) : void
Rule2 ( float dt, World world ) : void
Rule3 ( float dt, World world ) : void
Rule4 ( float dt, World world ) : void
Rule5 ( float dt, World world ) : void
Ship ( ) : Casanova.Prelude
Ship ( Microsoft p ) : Casanova.Prelude
Update ( float dt, World world ) : void

Method Details

Rule0() public method

public Rule0 ( float dt, World world ) : void
dt float
world World
return void

Rule1() public method

public Rule1 ( float dt, World world ) : void
dt float
world World
return void

Rule2() public method

public Rule2 ( float dt, World world ) : void
dt float
world World
return void

Rule3() public method

public Rule3 ( float dt, World world ) : void
dt float
world World
return void

Rule4() public method

public Rule4 ( float dt, World world ) : void
dt float
world World
return void

Rule5() public method

public Rule5 ( float dt, World world ) : void
dt float
world World
return void

Ship() public method

public Ship ( ) : Casanova.Prelude
return Casanova.Prelude

Ship() public method

public Ship ( Microsoft p ) : Casanova.Prelude
p Microsoft
return Casanova.Prelude

Update() public method

public Update ( float dt, World world ) : void
dt float
world World
return void

Property Details

Color public property

public Color,Microsoft.Xna.Framework Color
return Microsoft.Xna.Framework.Color

Health public property

public Int32,System Health
return System.Int32

ID public property

public int ID
return int

JustEntered public property

public bool JustEntered
return bool

Position public property

public Vector2,Microsoft.Xna.Framework Position
return Microsoft.Xna.Framework.Vector2

Projectiles public property

public List Projectiles
return List

Score public property

public Int32,System Score
return System.Int32

___colliders11 public property

public List> ___colliders11
return Asteroid>>.List

___hits00 public property

public List ___hits00
return List

___updatedProjs00 public property

public List ___updatedProjs00
return List

___vy20 public property

public Vector2,Microsoft.Xna.Framework ___vy20
return Microsoft.Xna.Framework.Vector2

___vy31 public property

public Vector2,Microsoft.Xna.Framework ___vy31
return Microsoft.Xna.Framework.Vector2

___vy40 public property

public Vector2,Microsoft.Xna.Framework ___vy40
return Microsoft.Xna.Framework.Vector2

___vy51 public property

public Vector2,Microsoft.Xna.Framework ___vy51
return Microsoft.Xna.Framework.Vector2

frame public property

public int frame
return int