Method | Description | |
---|---|---|
GetActiveWeapon ( ISmartMemory memUtils ) : |
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GetBoneAddress ( int boneIndex ) : int | ||
GetBoneVector ( Bones bone ) : Vector3 | ||
IsValid ( ) : bool | ||
ToString ( ) : string |
public GetActiveWeapon ( ISmartMemory memUtils ) : |
||
memUtils | ISmartMemory | |
return |
public GetBoneAddress ( int boneIndex ) : int | ||
boneIndex | int | |
return | int |
public GetBoneVector ( Bones bone ) : Vector3 | ||
bone | Bones | |
return | Vector3 |