C# Class AGS.Editor.BuildTargetBase

Inheritance: IBuildTarget
Exibir arquivo Open project: adventuregamestudio/ags

Public Methods

Method Description
Build ( CompileMessages errors, bool forceRebuild ) : bool
EnsureStandardSubfoldersExist ( ) : void
GetCompiledPath ( ) : string
GetPlatformStandardSubfolders ( ) : string[]
GetRequiredLibraryNames ( ) : string[]
GetRequiredLibraryPaths ( ) : string>.IDictionary

Method Details

Build() public method

public Build ( CompileMessages errors, bool forceRebuild ) : bool
errors CompileMessages
forceRebuild bool
return bool

EnsureStandardSubfoldersExist() public method

public EnsureStandardSubfoldersExist ( ) : void
return void

GetCompiledPath() public method

public GetCompiledPath ( ) : string
return string

GetPlatformStandardSubfolders() public abstract method

public abstract GetPlatformStandardSubfolders ( ) : string[]
return string[]

GetRequiredLibraryNames() public method

public GetRequiredLibraryNames ( ) : string[]
return string[]

GetRequiredLibraryPaths() public abstract method

public abstract GetRequiredLibraryPaths ( ) : string>.IDictionary
return string>.IDictionary