Property | Type | Description | |
---|---|---|---|
defaultSprite | Sprite | ||
useDefaultSprite | bool | ||
wallSprites | Sprite[] |
Method | Description | |
---|---|---|
GetCellDimensions ( ) : Vector3 | ||
MarkAsHighlighted ( ) : void | ||
MarkAsPath ( ) : void | ||
MarkAsReachable ( ) : void | ||
Start ( ) : void | ||
UnMark ( ) : void | ||
UseDefaultSprite ( bool value = true ) : void |
Forces the wall to use the default sprite. Used for a more uniformed look.
|
public UseDefaultSprite ( bool value = true ) : void | ||
value | bool | |
return | void |