Property | Type | Description | |
---|---|---|---|
CURRENT_STATE | string | ||
ExitLocator | Transform | ||
MaxSpawnTime | float | ||
MaxUnits | int | ||
MinSpawnTime | float | ||
SpawnLocator | Transform | ||
Spawns | List |
Property | Type | Description | |
---|---|---|---|
RpcPush | void | ||
RpcSpawnSetup | void | ||
RpcToStateClose | void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
OnTriggerExit ( Collider other ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
RpcPush ( NetworkInstanceId netId ) : void | ||
RpcSpawnSetup ( NetworkInstanceId netId, int unitIndex ) : void | ||
RpcToStateClose ( ) : void |
public OnTriggerExit ( Collider other ) : void | ||
other | Collider | |
return | void |