C# Class UIBtnWWW, marblemadness

Inheritance: UIButton
Exibir arquivo Open project: MtvnGames/marblemadness Class Usage Examples

Public Properties

Property Type Description
URL string

Public Methods

Method Description
Copy ( SpriteRoot, s ) : void
Copy ( SpriteRoot, s, ControlCopyFlags flags ) : void
Create ( string name, Vector3 pos ) : UIBtnWWW,

Creates a GameObject and attaches this component type to it.

Create ( string name, Vector3 pos, Quaternion rotation ) : UIBtnWWW,

Creates a GameObject and attaches this component type to it.

OnInput ( POINTER_INFO, &ptr ) : void

Protected Methods

Method Description
DoURL ( ) : void

Method Details

Copy() public method

public Copy ( SpriteRoot, s ) : void
s SpriteRoot,
return void

Copy() public method

public Copy ( SpriteRoot, s, ControlCopyFlags flags ) : void
s SpriteRoot,
flags ControlCopyFlags
return void

Create() static public method

Creates a GameObject and attaches this component type to it.
static public Create ( string name, Vector3 pos ) : UIBtnWWW,
name string Name to give to the new GameObject.
pos Vector3 Position, in world space, where the new object should be created.
return UIBtnWWW,

Create() static public method

Creates a GameObject and attaches this component type to it.
static public Create ( string name, Vector3 pos, Quaternion rotation ) : UIBtnWWW,
name string Name to give to the new GameObject.
pos Vector3 Position, in world space, where the new object should be created.
rotation Quaternion Rotation of the object.
return UIBtnWWW,

DoURL() protected method

protected DoURL ( ) : void
return void

OnInput() public method

public OnInput ( POINTER_INFO, &ptr ) : void
ptr POINTER_INFO,
return void

Property Details

URL public_oe property

URL to be opened when the button is clicked.
public string URL
return string