C# 클래스 UIBtnWWW, marblemadness

상속: UIButton
파일 보기 프로젝트 열기: MtvnGames/marblemadness 1 사용 예제들

공개 프로퍼티들

프로퍼티 타입 설명
URL string

공개 메소드들

메소드 설명
Copy ( SpriteRoot, s ) : void
Copy ( SpriteRoot, s, ControlCopyFlags flags ) : void
Create ( string name, Vector3 pos ) : UIBtnWWW,

Creates a GameObject and attaches this component type to it.

Create ( string name, Vector3 pos, Quaternion rotation ) : UIBtnWWW,

Creates a GameObject and attaches this component type to it.

OnInput ( POINTER_INFO, &ptr ) : void

보호된 메소드들

메소드 설명
DoURL ( ) : void

메소드 상세

Copy() 공개 메소드

public Copy ( SpriteRoot, s ) : void
s SpriteRoot,
리턴 void

Copy() 공개 메소드

public Copy ( SpriteRoot, s, ControlCopyFlags flags ) : void
s SpriteRoot,
flags ControlCopyFlags
리턴 void

Create() 정적인 공개 메소드

Creates a GameObject and attaches this component type to it.
static public Create ( string name, Vector3 pos ) : UIBtnWWW,
name string Name to give to the new GameObject.
pos Vector3 Position, in world space, where the new object should be created.
리턴 UIBtnWWW,

Create() 정적인 공개 메소드

Creates a GameObject and attaches this component type to it.
static public Create ( string name, Vector3 pos, Quaternion rotation ) : UIBtnWWW,
name string Name to give to the new GameObject.
pos Vector3 Position, in world space, where the new object should be created.
rotation Quaternion Rotation of the object.
리턴 UIBtnWWW,

DoURL() 보호된 메소드

protected DoURL ( ) : void
리턴 void

OnInput() 공개 메소드

public OnInput ( POINTER_INFO, &ptr ) : void
ptr POINTER_INFO,
리턴 void

프로퍼티 상세

URL 공개적으로 프로퍼티

URL to be opened when the button is clicked.
public string URL
리턴 string