C# Class TSAnimation, PoniGame

Inheritance: MonoBehaviour
Exibir arquivo Open project: 3dAnon/PoniGame Class Usage Examples

Public Properties

Property Type Description
blinkCurve UnityEngine.AnimationCurve

Public Methods

Method Description
BackLeftHoofstep ( ) : void
BackRightHoofstep ( ) : void
FixedUpdate ( ) : void
Flinch ( ) : void
FrontLeftHoofstep ( ) : void
FrontRightHoofstep ( ) : void
OnDie ( ) : void
PostAnimationUpdate ( Health, health ) : void
PreAnimationUpdate ( bool isPlayer ) : void
Start ( ) : void

Private Methods

Method Description
IsFlinching ( ) : bool
PlayHoofstep ( AudioSource source ) : void
SetRagdoll ( bool activated ) : void
StoreBasePose ( ) : void

Method Details

BackLeftHoofstep() public method

public BackLeftHoofstep ( ) : void
return void

BackRightHoofstep() public method

public BackRightHoofstep ( ) : void
return void

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Flinch() public method

public Flinch ( ) : void
return void

FrontLeftHoofstep() public method

public FrontLeftHoofstep ( ) : void
return void

FrontRightHoofstep() public method

public FrontRightHoofstep ( ) : void
return void

OnDie() public method

public OnDie ( ) : void
return void

PostAnimationUpdate() public method

public PostAnimationUpdate ( Health, health ) : void
health Health,
return void

PreAnimationUpdate() public method

public PreAnimationUpdate ( bool isPlayer ) : void
isPlayer bool
return void

Start() public method

public Start ( ) : void
return void

Property Details

blinkCurve public_oe property

public AnimationCurve,UnityEngine blinkCurve
return UnityEngine.AnimationCurve