C# Class SteamVR_Camera, vive-holojam

Inheritance: MonoBehaviour
Exibir arquivo Open project: nyu-vr-research/vive-holojam Class Usage Examples

Public Properties

Property Type Description
blitMaterial Material
sceneResolutionScale float
wireframe bool

Public Methods

Method Description
Collapse ( ) : void
Expand ( ) : void
ForceLast ( ) : void
GetRay ( ) : Ray
GetSceneTexture ( bool hdr ) : RenderTexture

Private Methods

Method Description
Awake ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnPostRender ( ) : void
OnPreRender ( ) : void
OnRenderImage ( RenderTexture src, RenderTexture dest ) : void

Method Details

Collapse() public method

public Collapse ( ) : void
return void

Expand() public method

public Expand ( ) : void
return void

ForceLast() public method

public ForceLast ( ) : void
return void

GetRay() public method

public GetRay ( ) : Ray
return Ray

GetSceneTexture() public static method

public static GetSceneTexture ( bool hdr ) : RenderTexture
hdr bool
return RenderTexture

Property Details

blitMaterial public_oe static_oe property

public static Material blitMaterial
return Material

sceneResolutionScale public_oe static_oe property

public static float sceneResolutionScale
return float

wireframe public_oe property

public bool wireframe
return bool