C# Class StatTracking, Processes-of-Object-Oriented-Design

Inheritance: MonoBehaviour
Exibir arquivo Open project: mahrab/Processes-of-Object-Oriented-Design Class Usage Examples

Public Properties

Property Type Description
back UnityEngine.Texture2D
front UnityEngine.Texture2D
obj GameObject
spawn Transform
xpBack UnityEngine.Texture2D
xpFront UnityEngine.Texture2D

Public Methods

Method Description
OnCollisionEnter ( Collision col ) : void
OnGUI ( ) : void
Start ( ) : void
Update ( ) : void
giveDamage ( ) : float

Method Details

OnCollisionEnter() public method

public OnCollisionEnter ( Collision col ) : void
col Collision
return void

OnGUI() public method

public OnGUI ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

giveDamage() public method

public giveDamage ( ) : float
return float

Property Details

back public_oe property

public Texture2D,UnityEngine back
return UnityEngine.Texture2D

front public_oe property

public Texture2D,UnityEngine front
return UnityEngine.Texture2D

obj public_oe property

public GameObject obj
return GameObject

spawn public_oe property

public Transform spawn
return Transform

xpBack public_oe property

public Texture2D,UnityEngine xpBack
return UnityEngine.Texture2D

xpFront public_oe property

public Texture2D,UnityEngine xpFront
return UnityEngine.Texture2D