C# Class StatTracking, Processes-of-Object-Oriented-Design

Inheritance: MonoBehaviour
Show file Open project: mahrab/Processes-of-Object-Oriented-Design Class Usage Examples

Public Properties

Property Type Description
back UnityEngine.Texture2D
front UnityEngine.Texture2D
obj GameObject
spawn Transform
xpBack UnityEngine.Texture2D
xpFront UnityEngine.Texture2D

Public Methods

Method Description
OnCollisionEnter ( Collision col ) : void
OnGUI ( ) : void
Start ( ) : void
Update ( ) : void
giveDamage ( ) : float

Method Details

OnCollisionEnter() public method

public OnCollisionEnter ( Collision col ) : void
col Collision
return void

OnGUI() public method

public OnGUI ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

giveDamage() public method

public giveDamage ( ) : float
return float

Property Details

back public property

public Texture2D,UnityEngine back
return UnityEngine.Texture2D

front public property

public Texture2D,UnityEngine front
return UnityEngine.Texture2D

obj public property

public GameObject obj
return GameObject

spawn public property

public Transform spawn
return Transform

xpBack public property

public Texture2D,UnityEngine xpBack
return UnityEngine.Texture2D

xpFront public property

public Texture2D,UnityEngine xpFront
return UnityEngine.Texture2D