C# Class SpriteTransition

Inheritance: MonoBehaviour
Exibir arquivo Open project: SNUGDC/stardust Class Usage Examples

Public Properties

Property Type Description
FadingTime int
Target_ToBeChanged GameObject
Target_ToChange GameObject
Transition_Active bool

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

FadingTime public_oe property

public int FadingTime
return int

Target_ToBeChanged public_oe property

public GameObject Target_ToBeChanged
return GameObject

Target_ToChange public_oe property

public GameObject Target_ToChange
return GameObject

Transition_Active public_oe property

public bool Transition_Active
return bool