C# Class SpriteSizer, urban-survivors

Inheritance: ScriptableWizard
Exibir arquivo Open project: exdev/urban-survivors Class Usage Examples

Public Properties

Property Type Description
applyToAllInScene bool
applyToAllPrefabs bool
disablePixelPerfect bool
onlyApplyToSelected bool
renderCamera Camera
targetScreenHeight int

Public Methods

Method Description
FindSprites ( ) : void
LoadSettings ( ) : void
OnWizardCreate ( ) : void
OnWizardUpdate ( ) : void
SaveSettings ( ) : void
ScanProjectFolder ( ArrayList sprites ) : void

Private Methods

Method Description
StartSizingSprites ( ) : void

Method Details

FindSprites() public method

public FindSprites ( ) : void
return void

LoadSettings() public method

public LoadSettings ( ) : void
return void

OnWizardCreate() public method

public OnWizardCreate ( ) : void
return void

OnWizardUpdate() public method

public OnWizardUpdate ( ) : void
return void

SaveSettings() public method

public SaveSettings ( ) : void
return void

ScanProjectFolder() public method

public ScanProjectFolder ( ArrayList sprites ) : void
sprites ArrayList
return void

Property Details

applyToAllInScene public_oe property

public bool applyToAllInScene
return bool

applyToAllPrefabs public_oe property

public bool applyToAllPrefabs
return bool

disablePixelPerfect public_oe property

public bool disablePixelPerfect
return bool

onlyApplyToSelected public_oe property

public bool onlyApplyToSelected
return bool

renderCamera public_oe property

public Camera renderCamera
return Camera

targetScreenHeight public_oe property

public int targetScreenHeight
return int