Property | Type | Description | |
---|---|---|---|
button_down_texture | |||
button_style | GUIStyle | ||
button_up_texture | |||
code_font | Font | ||
code_style | GUIStyle | ||
copy_button_texture | |||
half_code_style | GUIStyle | ||
next_button_texture | |||
pages | List |
||
prev_button_texture |
Method | Description | |
---|---|---|
Add ( SpellbookPage, page ) : void | ||
OnGUI ( ) : void | ||
addExistingSpell ( string name, string code ) : void | ||
copyBlankSpell ( ) : string | ||
displayCurrentPage ( ) : void | ||
displayScaledPage ( HalfBook, halfbook ) : void | ||
getIncName ( string name ) : string | ||
logCurrentPage ( ) : void | ||
pageChangeButtons ( Rect prev, Rect next ) : void | ||
setNameCounter ( string name ) : void | ||
setNoCopyDisplay ( bool b ) : void | ||
show ( GameObject previous_state ) : void | ||
showCode ( ) : void |
Method | Description | |
---|---|---|
Start ( ) : IEnumerator | ||
currentPage ( ) : SpellbookPage, | ||
givePlayerAScroll ( ) : string |
public addExistingSpell ( string name, string code ) : void | ||
name | string | |
code | string | |
return | void |
public displayScaledPage ( HalfBook, halfbook ) : void | ||
halfbook | HalfBook, | |
return | void |
public pageChangeButtons ( Rect prev, Rect next ) : void | ||
prev | Rect | |
next | Rect | |
return | void |
public show ( GameObject previous_state ) : void | ||
previous_state | GameObject | |
return | void |
public Texture2D,UnityEngine button_down_texture | ||
return |
public Texture2D,UnityEngine button_up_texture | ||
return |
public Texture2D,UnityEngine copy_button_texture | ||
return |
public Texture2D,UnityEngine next_button_texture | ||
return |