C# Class SkillViewerCameraController, CSharpGameFramework

Exibir arquivo Open project: dreamanlan/CSharpGameFramework

Public Methods

Method Description
ClearFollow ( ) : void
Follow ( int targetId ) : void
MoveToFixedPosition ( Vector3 targetPos, Quaternion targetRot, bool bSmoothMove ) : void
MoveToLookat ( Vector3 target, bool bSmoothMove ) : void
OnLevelWasLoaded ( TableConfig level ) : void
Shake ( float duration, float speed, float magnitude ) : void
ToLastLookat ( ) : void
ToTrack ( ) : void
Update ( ) : void

Private Methods

Method Description
SetState ( State, st ) : void

Method Details

ClearFollow() public method

public ClearFollow ( ) : void
return void

Follow() public method

public Follow ( int targetId ) : void
targetId int
return void

MoveToFixedPosition() public method

public MoveToFixedPosition ( Vector3 targetPos, Quaternion targetRot, bool bSmoothMove ) : void
targetPos Vector3
targetRot Quaternion
bSmoothMove bool
return void

MoveToLookat() public method

public MoveToLookat ( Vector3 target, bool bSmoothMove ) : void
target Vector3
bSmoothMove bool
return void

OnLevelWasLoaded() public method

public OnLevelWasLoaded ( TableConfig level ) : void
level TableConfig
return void

Shake() public method

public Shake ( float duration, float speed, float magnitude ) : void
duration float
speed float
magnitude float
return void

ToLastLookat() public method

public ToLastLookat ( ) : void
return void

ToTrack() public method

public ToTrack ( ) : void
return void

Update() public method

public Update ( ) : void
return void