C# Class SettingsManager, SnakeBite

Inheritance: MonoBehaviour
Exibir arquivo Open project: topher-au/SnakeBite Class Usage Examples

Public Methods

Method Description
AddMod ( ModEntry, Mod ) : void
ClearAllMods ( ) : void
DeleteSettings ( ) : void
GetGameData ( ) : GameData,
GetInstalledMods ( ) : List
GetModFpkFiles ( ) : List
GetModQarFiles ( bool HideExtension = false ) : List
GetSettingsVersion ( ) : Version,
RemoveMod ( ModEntry, Mod ) : void
SetGameData ( GameData, NewGameData ) : void
SettingsExist ( ) : bool
UpdateDatHash ( ) : void

Private Methods

Method Description
ValidateDatHash ( ) : bool

Method Details

AddMod() public static method

public static AddMod ( ModEntry, Mod ) : void
Mod ModEntry,
return void

ClearAllMods() public static method

public static ClearAllMods ( ) : void
return void

DeleteSettings() public static method

public static DeleteSettings ( ) : void
return void

GetGameData() public static method

public static GetGameData ( ) : GameData,
return GameData,

GetInstalledMods() public static method

public static GetInstalledMods ( ) : List
return List

GetModFpkFiles() public static method

public static GetModFpkFiles ( ) : List
return List

GetModQarFiles() public static method

public static GetModQarFiles ( bool HideExtension = false ) : List
HideExtension bool
return List

GetSettingsVersion() public static method

public static GetSettingsVersion ( ) : Version,
return Version,

RemoveMod() public static method

public static RemoveMod ( ModEntry, Mod ) : void
Mod ModEntry,
return void

SetGameData() public static method

public static SetGameData ( GameData, NewGameData ) : void
NewGameData GameData,
return void

SettingsExist() public static method

public static SettingsExist ( ) : bool
return bool

UpdateDatHash() public static method

public static UpdateDatHash ( ) : void
return void