Method | Description | |
---|---|---|
AddConnectedPoint ( Point point ) : void | ||
AddPotentialPrevPoint ( Point point ) : void | ||
GetConnectedPoints ( ) : List |
||
GetPos ( ) : Vector3 | ||
GetPotentialPrevPoints ( ) : List |
||
GetPrevPoint ( ) : Point | ||
GetScore ( ) : float | ||
GetState ( ) : char | ||
Point ( Vector3 pos, char state = 'u' ) : System | ||
SetPrevPoint ( Point point ) : void | ||
SetScore ( float newScore ) : void | ||
SetState ( char newState ) : void | ||
reset ( ) : void |
public AddConnectedPoint ( Point point ) : void | ||
point | Point | |
return | void |
public AddPotentialPrevPoint ( Point point ) : void | ||
point | Point | |
return | void |
public Point ( Vector3 pos, char state = 'u' ) : System | ||
pos | Vector3 | |
state | char | |
return | System |