C# Class MeshCloudRenderer, UnityPointCloud

Inheritance: MonoBehaviour
Exibir arquivo Open project: smokelore/UnityPointCloud

Public Properties

Property Type Description
mesh Mesh
meshFilter UnityEngine.MeshFilter
updateMesh bool

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
Max ( CloudPoint, cp ) : float
addTriangle ( CloudPoint, p1, CloudPoint, p2, CloudPoint, p3 ) : void
addTriangle ( CloudPoint, cp, int i1, int i2, int i3 ) : void
addTriangle ( Vector3 p1, Vector3 p2, Vector3 p3 ) : void
correctNegativePoints ( CloudPoint, cp ) : void
normalizePoints ( CloudPoint, cp ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

mesh public_oe property

public Mesh mesh
return Mesh

meshFilter public_oe property

public MeshFilter,UnityEngine meshFilter
return UnityEngine.MeshFilter

updateMesh public_oe property

public bool updateMesh
return bool