Method | Description | |
---|---|---|
Mathius ( GameObject mathius ) : System.Collections | ||
get_answer ( ) : int | ||
get_bounds ( ) : Vector3 | ||
get_invisible ( ) : bool | ||
get_lives ( ) : int | ||
get_mpos ( ) : Vector3 | ||
get_texture ( ) : Texture | ||
set_answer ( ) : void | ||
set_bounds ( Vector3 bounds ) : void | ||
set_invisible ( bool status ) : void | ||
set_lives ( int lives ) : void | ||
set_mpos ( Vector3 mpos ) : void | ||
set_texture ( Texture texture ) : void | ||
spawn_mathius ( float x, float y, float z ) : void |
public Mathius ( GameObject mathius ) : System.Collections | ||
mathius | GameObject | |
return | System.Collections |
public set_texture ( Texture texture ) : void | ||
texture | Texture | |
return | void |
public spawn_mathius ( float x, float y, float z ) : void | ||
x | float | |
y | float | |
z | float | |
return | void |