C# Class Mathius, Mathius_DOE

Inheritance: Object
Mostra file Open project: RandomNPC/Mathius_DOE Class Usage Examples

Public Methods

Method Description
Mathius ( GameObject mathius ) : System.Collections
get_answer ( ) : int
get_bounds ( ) : Vector3
get_invisible ( ) : bool
get_lives ( ) : int
get_mpos ( ) : Vector3
get_texture ( ) : Texture
set_answer ( ) : void
set_bounds ( Vector3 bounds ) : void
set_invisible ( bool status ) : void
set_lives ( int lives ) : void
set_mpos ( Vector3 mpos ) : void
set_texture ( Texture texture ) : void
spawn_mathius ( float x, float y, float z ) : void

Method Details

Mathius() public method

public Mathius ( GameObject mathius ) : System.Collections
mathius GameObject
return System.Collections

get_answer() public method

public get_answer ( ) : int
return int

get_bounds() public method

public get_bounds ( ) : Vector3
return Vector3

get_invisible() public method

public get_invisible ( ) : bool
return bool

get_lives() public method

public get_lives ( ) : int
return int

get_mpos() public method

public get_mpos ( ) : Vector3
return Vector3

get_texture() public method

public get_texture ( ) : Texture
return Texture

set_answer() public method

public set_answer ( ) : void
return void

set_bounds() public method

public set_bounds ( Vector3 bounds ) : void
bounds Vector3
return void

set_invisible() public method

public set_invisible ( bool status ) : void
status bool
return void

set_lives() public method

public set_lives ( int lives ) : void
lives int
return void

set_mpos() public method

public set_mpos ( Vector3 mpos ) : void
mpos Vector3
return void

set_texture() public method

public set_texture ( Texture texture ) : void
texture Texture
return void

spawn_mathius() public method

public spawn_mathius ( float x, float y, float z ) : void
x float
y float
z float
return void