C# Class Lua_UnityEngine_ParticleSystemRenderer, 2DPlatformer-SLua

Inheritance: LuaObject
Exibir arquivo Open project: yaukeywang/2DPlatformer-SLua Class Usage Examples

Public Methods

Method Description
reg ( IntPtr l ) : void

Private Methods

Method Description
constructor ( IntPtr l ) : int
get_alignment ( IntPtr l ) : int
get_cameraVelocityScale ( IntPtr l ) : int
get_lengthScale ( IntPtr l ) : int
get_maxParticleSize ( IntPtr l ) : int
get_mesh ( IntPtr l ) : int
get_minParticleSize ( IntPtr l ) : int
get_normalDirection ( IntPtr l ) : int
get_pivot ( IntPtr l ) : int
get_renderMode ( IntPtr l ) : int
get_sortMode ( IntPtr l ) : int
get_sortingFudge ( IntPtr l ) : int
get_velocityScale ( IntPtr l ) : int
set_alignment ( IntPtr l ) : int
set_cameraVelocityScale ( IntPtr l ) : int
set_lengthScale ( IntPtr l ) : int
set_maxParticleSize ( IntPtr l ) : int
set_mesh ( IntPtr l ) : int
set_minParticleSize ( IntPtr l ) : int
set_normalDirection ( IntPtr l ) : int
set_pivot ( IntPtr l ) : int
set_renderMode ( IntPtr l ) : int
set_sortMode ( IntPtr l ) : int
set_sortingFudge ( IntPtr l ) : int
set_velocityScale ( IntPtr l ) : int

Method Details

reg() public static method

public static reg ( IntPtr l ) : void
l IntPtr
return void