C# Class LuaClient, tolua

Inheritance: MonoBehaviour
Exibir arquivo Open project: topameng/tolua Class Usage Examples

Protected Properties

Property Type Description
beZbStart bool
levelLoaded LuaInterface.LuaFunction
loop LuaLooper
luaState LuaState
openLuaSocket bool

Public Methods

Method Description
Destroy ( ) : void
GetLooper ( ) : LuaLooper
GetMainState ( ) : LuaState
OpenZbsDebugger ( string ip = "localhost" ) : void

Protected Methods

Method Description
Awake ( ) : void
Bind ( ) : void
CallMain ( ) : void
Init ( ) : void
InitLoader ( ) : LuaFileUtils
LoadLuaFiles ( ) : void
OnApplicationQuit ( ) : void
OnDestroy ( ) : void
OnLevelLoaded ( int level ) : void
OnLevelWasLoaded ( int level ) : void
OnLoadFinished ( ) : void
OnSceneLoaded ( Scene, scene, LoadSceneMode mode ) : void
OpenCJson ( ) : void
OpenLibs ( ) : void
OpenLuaSocket ( ) : void
StartLooper ( ) : void
StartMain ( ) : void

Private Methods

Method Description
LuaOpen_Mime_Core ( IntPtr, L ) : int
LuaOpen_Socket_Core ( IntPtr, L ) : int

Method Details

Awake() protected method

protected Awake ( ) : void
return void

Bind() protected method

protected Bind ( ) : void
return void

CallMain() protected method

protected CallMain ( ) : void
return void

Destroy() public method

public Destroy ( ) : void
return void

GetLooper() public method

public GetLooper ( ) : LuaLooper
return LuaLooper

GetMainState() public static method

public static GetMainState ( ) : LuaState
return LuaState

Init() protected method

protected Init ( ) : void
return void

InitLoader() protected method

protected InitLoader ( ) : LuaFileUtils
return LuaFileUtils

LoadLuaFiles() protected method

protected LoadLuaFiles ( ) : void
return void

OnApplicationQuit() protected method

protected OnApplicationQuit ( ) : void
return void

OnDestroy() protected method

protected OnDestroy ( ) : void
return void

OnLevelLoaded() protected method

protected OnLevelLoaded ( int level ) : void
level int
return void

OnLevelWasLoaded() protected method

protected OnLevelWasLoaded ( int level ) : void
level int
return void

OnLoadFinished() protected method

protected OnLoadFinished ( ) : void
return void

OnSceneLoaded() protected method

protected OnSceneLoaded ( Scene, scene, LoadSceneMode mode ) : void
scene Scene,
mode LoadSceneMode
return void

OpenCJson() protected method

protected OpenCJson ( ) : void
return void

OpenLibs() protected method

protected OpenLibs ( ) : void
return void

OpenLuaSocket() protected method

protected OpenLuaSocket ( ) : void
return void

OpenZbsDebugger() public method

public OpenZbsDebugger ( string ip = "localhost" ) : void
ip string
return void

StartLooper() protected method

protected StartLooper ( ) : void
return void

StartMain() protected method

protected StartMain ( ) : void
return void

Property Details

beZbStart protected_oe property

protected bool beZbStart
return bool

levelLoaded protected_oe property

protected LuaFunction,LuaInterface levelLoaded
return LuaInterface.LuaFunction

loop protected_oe property

protected LuaLooper loop
return LuaLooper

luaState protected_oe property

protected LuaState luaState
return LuaState

openLuaSocket protected_oe property

protected bool openLuaSocket
return bool