C# Class LinearDialogue, 2DPlatformer

Inheritance: MonoBehaviour
Exibir arquivo Open project: MarbleGameDev/2DPlatformer Class Usage Examples

Public Properties

Property Type Description
dialogue string[]
endFunct UnityEngine.Events.UnityEvent
nextDialogue IDialogue

Public Methods

Method Description
Awake ( ) : void
Click ( ) : void
DisplayText ( ) : void
Update ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Click() public method

public Click ( ) : void
return void

DisplayText() public method

public DisplayText ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

dialogue public_oe property

public string[] dialogue
return string[]

endFunct public_oe property

public UnityEvent,UnityEngine.Events endFunct
return UnityEngine.Events.UnityEvent

nextDialogue public_oe property

public IDialogue nextDialogue
return IDialogue