C# Class LevelComplete, DarkDreams

Inheritance: MonoBehaviour
Exibir arquivo Open project: technicalvgda/DarkDreams Class Usage Examples

Public Properties

Property Type Description
atticRoom GameObject
blackOutImage UnityEngine.CanvasGroup
defaultGlowColor Color
fadingSpeed float
nextLevel int
wall GameObject

Public Methods

Method Description
EndingCutscene ( ) : void
LoadNewLevel ( ) : void
OnTriggerEnter2D ( Collider2D col ) : void
OnTriggerExit2D ( Collider2D col ) : void
OnTriggerStay2D ( Collider2D col ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
_Cutscene ( ) : IEnumerator

Method Details

EndingCutscene() public method

public EndingCutscene ( ) : void
return void

LoadNewLevel() public method

public LoadNewLevel ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

atticRoom public_oe property

public GameObject atticRoom
return GameObject

blackOutImage public_oe property

public CanvasGroup,UnityEngine blackOutImage
return UnityEngine.CanvasGroup

defaultGlowColor public_oe property

public Color defaultGlowColor
return Color

fadingSpeed public_oe property

public float fadingSpeed
return float

nextLevel public_oe property

public int nextLevel
return int

wall public_oe property

public GameObject wall
return GameObject