C# Class LevelComplete, DarkDreams

Inheritance: MonoBehaviour
Show file Open project: technicalvgda/DarkDreams Class Usage Examples

Public Properties

Property Type Description
atticRoom GameObject
blackOutImage UnityEngine.CanvasGroup
defaultGlowColor Color
fadingSpeed float
nextLevel int
wall GameObject

Public Methods

Method Description
EndingCutscene ( ) : void
LoadNewLevel ( ) : void
OnTriggerEnter2D ( Collider2D col ) : void
OnTriggerExit2D ( Collider2D col ) : void
OnTriggerStay2D ( Collider2D col ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
_Cutscene ( ) : IEnumerator

Method Details

EndingCutscene() public method

public EndingCutscene ( ) : void
return void

LoadNewLevel() public method

public LoadNewLevel ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

OnTriggerStay2D() public method

public OnTriggerStay2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

atticRoom public property

public GameObject atticRoom
return GameObject

blackOutImage public property

public CanvasGroup,UnityEngine blackOutImage
return UnityEngine.CanvasGroup

defaultGlowColor public property

public Color defaultGlowColor
return Color

fadingSpeed public property

public float fadingSpeed
return float

nextLevel public property

public int nextLevel
return int

wall public property

public GameObject wall
return GameObject