C# Class LeapFinger, RiggedHandVisualizer

Inheritance: MonoBehaviour
Exibir arquivo Open project: leapmotion/RiggedHandVisualizer Class Usage Examples

Public Properties

Property Type Description
m_fingerID int
m_trailColor Color

Public Methods

Method Description
GetFingerTip ( ) : GameObject
GetJoint ( int id ) : GameObject
GetJoints ( ) : GameObject[]
GetLanges ( ) : GameObject[]
OnDestroy ( ) : void
Show ( bool shouldShow ) : void
Start ( ) : void

Method Details

GetFingerTip() public method

public GetFingerTip ( ) : GameObject
return GameObject

GetJoint() public method

public GetJoint ( int id ) : GameObject
id int
return GameObject

GetJoints() public method

public GetJoints ( ) : GameObject[]
return GameObject[]

GetLanges() public method

public GetLanges ( ) : GameObject[]
return GameObject[]

OnDestroy() public method

public OnDestroy ( ) : void
return void

Show() public method

public Show ( bool shouldShow ) : void
shouldShow bool
return void

Start() public method

public Start ( ) : void
return void

Property Details

m_fingerID public_oe property

public int m_fingerID
return int

m_trailColor public_oe property

public Color m_trailColor
return Color