Property | Type | Description | |
---|---|---|---|
Health | int | ||
camTarget | GameObject |
Method | Description | |
---|---|---|
OffsetFocus ( Vector3 offset ) : void | ||
OnDestroy ( ) : void | ||
SetFocus ( GameObject targ ) : void | ||
SetFocus ( GameObject targ, Vector3 offset ) : void | ||
Start ( ) : void | ||
TakeFocus ( ) : void | ||
TakeFocus ( Vector3 offset ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
FindFocus ( ) : void |
public SetFocus ( GameObject targ, Vector3 offset ) : void | ||
targ | GameObject | |
offset | Vector3 | |
return | void |