C# Class ImportantObject, Heavy-Insertion

Inheritance: MonoBehaviour
Show file Open project: Rabenvald/Heavy-Insertion

Public Properties

Property Type Description
Health int
camTarget GameObject

Public Methods

Method Description
OffsetFocus ( Vector3 offset ) : void
OnDestroy ( ) : void
SetFocus ( GameObject targ ) : void
SetFocus ( GameObject targ, Vector3 offset ) : void
Start ( ) : void
TakeFocus ( ) : void
TakeFocus ( Vector3 offset ) : void
Update ( ) : void

Protected Methods

Method Description
FindFocus ( ) : void

Method Details

FindFocus() protected method

protected FindFocus ( ) : void
return void

OffsetFocus() public method

public OffsetFocus ( Vector3 offset ) : void
offset Vector3
return void

OnDestroy() public method

public OnDestroy ( ) : void
return void

SetFocus() public method

public SetFocus ( GameObject targ ) : void
targ GameObject
return void

SetFocus() public method

public SetFocus ( GameObject targ, Vector3 offset ) : void
targ GameObject
offset Vector3
return void

Start() public method

public Start ( ) : void
return void

TakeFocus() public method

public TakeFocus ( ) : void
return void

TakeFocus() public method

public TakeFocus ( Vector3 offset ) : void
offset Vector3
return void

Update() public method

public Update ( ) : void
return void

Property Details

Health public property

public int Health
return int

camTarget public property

public GameObject camTarget
return GameObject