C# Class GUITransitioner, Hero.Coli

Inheritance: MonoBehaviour
Exibir arquivo Open project: CyberCRI/Hero.Coli Class Usage Examples

Public Properties

Property Type Description
_currentScreen GameScreen,
animator InventoryAnimator,
arrowManager ArrowAnimationManager,
celliaGraph VectrosityPanel,
control CellControl,
craftScreen GameObject
gameObjectName string
hero Hero,
mainBoundCamera BoundCamera,
roomGraph VectrosityPanel,
worldScreen GameObject

Public Methods

Method Description
GoToScreen ( GameScreen, destination ) : void
Pause ( bool pause ) : void
SwitchScreen ( GameScreen, alternate1, GameScreen, alternate2 ) : void
TerminateGraphs ( ) : void
get ( ) : GUITransitioner,

Private Methods

Method Description
Awake ( ) : void
LateUpdate ( ) : void
SetScreen1 ( bool active ) : void
SetScreen2 ( bool active ) : void
SetScreen3 ( bool active ) : void
Start ( ) : void
Update ( ) : void
ZoomIn ( ) : void
ZoomOut ( ) : void

Method Details

GoToScreen() public method

public GoToScreen ( GameScreen, destination ) : void
destination GameScreen,
return void

Pause() public method

public Pause ( bool pause ) : void
pause bool
return void

SwitchScreen() public method

public SwitchScreen ( GameScreen, alternate1, GameScreen, alternate2 ) : void
alternate1 GameScreen,
alternate2 GameScreen,
return void

TerminateGraphs() public method

public TerminateGraphs ( ) : void
return void

get() public static method

public static get ( ) : GUITransitioner,
return GUITransitioner,

Property Details

_currentScreen public_oe property

public GameScreen, _currentScreen
return GameScreen,

animator public_oe property

public InventoryAnimator, animator
return InventoryAnimator,

arrowManager public_oe property

public ArrowAnimationManager, arrowManager
return ArrowAnimationManager,

celliaGraph public_oe property

public VectrosityPanel, celliaGraph
return VectrosityPanel,

control public_oe property

public CellControl, control
return CellControl,

craftScreen public_oe property

public GameObject craftScreen
return GameObject

gameObjectName public_oe static_oe property

public static string gameObjectName
return string

hero public_oe property

public Hero, hero
return Hero,

mainBoundCamera public_oe property

public BoundCamera, mainBoundCamera
return BoundCamera,

roomGraph public_oe property

public VectrosityPanel, roomGraph
return VectrosityPanel,

worldScreen public_oe property

public GameObject worldScreen
return GameObject