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FootstepSurface
C# Class FootstepSurface, Hellbound
Inheritance:
MonoBehaviour
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Open project: Backman/Hellbound
Class Usage Examples
Public Properties
Property
Type
Description
m_Priority
int
m_Surface
float
m_UseFootstepSurface
bool
Property Details
m_Priority
public_oe property
public
int
m_Priority
return
int
m_Surface
public_oe property
public
float
m_Surface
return
float
m_UseFootstepSurface
public_oe property
FootstepSurface script will need to be placed on any surface the player can walk on to change the sound the "footsteps" makes. Anton Thorsell
public
bool
m_UseFootstepSurface
return
bool