C# Class FootstepSurface, Hellbound

Inheritance: MonoBehaviour
Show file Open project: Backman/Hellbound Class Usage Examples

Public Properties

Property Type Description
m_Priority int
m_Surface float
m_UseFootstepSurface bool

Property Details

m_Priority public property

public int m_Priority
return int

m_Surface public property

public float m_Surface
return float

m_UseFootstepSurface public property

FootstepSurface script will need to be placed on any surface the player can walk on to change the sound the "footsteps" makes. Anton Thorsell
public bool m_UseFootstepSurface
return bool