C# Class Flocking, Elemental

Inheritance: MonoBehaviour
Exibir arquivo Open project: CodeStrumpet/Elemental Class Usage Examples

Public Properties

Property Type Description
fixYValue bool
isLanded bool
isLanding bool
landLayerMask int
landingPoint Vector3
rayDistance float
velocity Vector3
wantsToLand bool

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
addAdditionalUpdateFrameBehavior ( Boids boidsController ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

addAdditionalUpdateFrameBehavior() public method

public addAdditionalUpdateFrameBehavior ( Boids boidsController ) : void
boidsController Boids
return void

Property Details

fixYValue public_oe property

public bool fixYValue
return bool

isLanded public_oe property

public bool isLanded
return bool

isLanding public_oe property

public bool isLanding
return bool

landLayerMask public_oe property

public int landLayerMask
return int

landingPoint public_oe property

public Vector3 landingPoint
return Vector3

rayDistance public_oe property

public float rayDistance
return float

velocity public_oe property

public Vector3 velocity
return Vector3

wantsToLand public_oe property

public bool wantsToLand
return bool