Property | Type | Description | |
---|---|---|---|
force | float | ||
radius | float | ||
upliftModifer | float |
Method | Description | |
---|---|---|
doExplosion ( Vector3 position ) : void |
create an explosion force
|
Method | Description | |
---|---|---|
AddExplosionForce ( |
adds explosion force to given rigidbody
|
|
waitAndExplode ( ) : IEnumerator |
exerts an explosion force on all rigidbodies within the given radius
|
public doExplosion ( Vector3 position ) : void | ||
position | Vector3 | location of the explosion |
return | void |