프로퍼티 | 타입 | 설명 | |
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force | float | ||
radius | float | ||
upliftModifer | float |
메소드 | 설명 | |
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doExplosion ( Vector3 position ) : void |
create an explosion force
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메소드 | 설명 | |
---|---|---|
AddExplosionForce ( |
adds explosion force to given rigidbody
|
|
waitAndExplode ( ) : IEnumerator |
exerts an explosion force on all rigidbodies within the given radius
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public doExplosion ( Vector3 position ) : void | ||
position | Vector3 | location of the explosion |
리턴 | void |