C# Class AxeManKillInactiveTree

Inheritance: MonoBehaviour
Exibir arquivo Open project: mezosaurus/eae-project

Public Properties

Property Type Description
Sounds _Sounds
Sprites Sprite[]

Public Methods

Method Description
Instantiate ( GameObject target, GameObject actualAxeMan, Finished, callback ) : void

Private Methods

Method Description
Start ( ) : void
Update ( ) : void
UpdatePhase0 ( ) : void
UpdatePhase1 ( ) : void
UpdatePhase2 ( ) : void
UpdatePhase3 ( ) : void

Method Details

Instantiate() public method

public Instantiate ( GameObject target, GameObject actualAxeMan, Finished, callback ) : void
target GameObject
actualAxeMan GameObject
callback Finished,
return void

Property Details

Sounds public_oe property

public _Sounds Sounds
return _Sounds

Sprites public_oe property

public Sprite[] Sprites
return Sprite[]