프로퍼티 | 타입 | 설명 | |
---|---|---|---|
Sounds | _Sounds | ||
Sprites | Sprite[] |
메소드 | 설명 | |
---|---|---|
Instantiate ( GameObject target, GameObject actualAxeMan, Finished, callback ) : void |
메소드 | 설명 | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
UpdatePhase0 ( ) : void | ||
UpdatePhase1 ( ) : void | ||
UpdatePhase2 ( ) : void | ||
UpdatePhase3 ( ) : void |
public Instantiate ( GameObject target, GameObject actualAxeMan, Finished, callback ) : void | ||
target | GameObject | |
actualAxeMan | GameObject | |
callback | Finished, | |
리턴 | void |