C# Class AwesomeDialog, RoverGame

Inheritance: MonoBehaviour
Exibir arquivo Open project: Stumpstump/RoverGame Class Usage Examples

Public Properties

Property Type Description
awesomeDialogAnimator Animator
firstStarFading Animator
secondStarFading Animator
starSoundEffect UnityEngine.AudioClip
thirdStarFading Animator

Public Methods

Method Description
FadeStars ( ) : IEnumerator

Fade stars Coroutine.

Hide ( ) : void

Hide the Awesome Dialog.

Show ( ) : void

Show the Awesome Dialog.

Private Methods

Method Description
Awake ( ) : void
OnEnable ( ) : void

When the GameObject becomes visible

Method Details

FadeStars() public method

Fade stars Coroutine.
public FadeStars ( ) : IEnumerator
return IEnumerator

Hide() public method

Hide the Awesome Dialog.
public Hide ( ) : void
return void

Show() public method

Show the Awesome Dialog.
public Show ( ) : void
return void

Property Details

awesomeDialogAnimator public_oe property

Awesome dialog animator.
public Animator awesomeDialogAnimator
return Animator

firstStarFading public_oe property

First star fading animator.
public Animator firstStarFading
return Animator

secondStarFading public_oe property

Second star fading animator.
public Animator secondStarFading
return Animator

starSoundEffect public_oe property

Star sound effect.
public AudioClip,UnityEngine starSoundEffect
return UnityEngine.AudioClip

thirdStarFading public_oe property

Third star fading animator.
public Animator thirdStarFading
return Animator