C# Class AwesomeDialog, RoverGame

Inheritance: MonoBehaviour
Show file Open project: Stumpstump/RoverGame Class Usage Examples

Public Properties

Property Type Description
awesomeDialogAnimator Animator
firstStarFading Animator
secondStarFading Animator
starSoundEffect UnityEngine.AudioClip
thirdStarFading Animator

Public Methods

Method Description
FadeStars ( ) : IEnumerator

Fade stars Coroutine.

Hide ( ) : void

Hide the Awesome Dialog.

Show ( ) : void

Show the Awesome Dialog.

Private Methods

Method Description
Awake ( ) : void
OnEnable ( ) : void

When the GameObject becomes visible

Method Details

FadeStars() public method

Fade stars Coroutine.
public FadeStars ( ) : IEnumerator
return IEnumerator

Hide() public method

Hide the Awesome Dialog.
public Hide ( ) : void
return void

Show() public method

Show the Awesome Dialog.
public Show ( ) : void
return void

Property Details

awesomeDialogAnimator public property

Awesome dialog animator.
public Animator awesomeDialogAnimator
return Animator

firstStarFading public property

First star fading animator.
public Animator firstStarFading
return Animator

secondStarFading public property

Second star fading animator.
public Animator secondStarFading
return Animator

starSoundEffect public property

Star sound effect.
public AudioClip,UnityEngine starSoundEffect
return UnityEngine.AudioClip

thirdStarFading public property

Third star fading animator.
public Animator thirdStarFading
return Animator