C# (CSharp) Sparrow.Textures Namespace

Classes

Name Description
GLTexture The GLTexture class is a concrete implementation of the abstract class Texture, containing a standard 2D OpenGL texture.
RenderTexture
SubTexture A SubTexture represents a section of another texture. This is achieved solely by manipulation of texture coordinates, making the class very efficient. Note that it is OK to create subtextures of subtextures.
Texture
TextureFormat
TextureInfo
TextureProperties