Name | Description |
---|---|
GLTexture | The GLTexture class is a concrete implementation of the abstract class Texture, containing a standard 2D OpenGL texture. |
RenderTexture | |
SubTexture | A SubTexture represents a section of another texture. This is achieved solely by manipulation of texture coordinates, making the class very efficient. Note that it is OK to create subtextures of subtextures. |
Texture | |
TextureFormat | |
TextureInfo | |
TextureProperties |