C# (CSharp) OfflineCloudRenderer2 Namespace

Nested Namespaces

OfflineCloudRenderer2.Properties

Classes

Name Description
AABBTree This class holds the various distance field primitives inside an AABBTree Each primitive is encompassed in an AABB, primitive groups are formed and stored in a larger encompassing AABB until all groups have been stored in the root AABB Implementation was shamelessly stolen from box2D since I don't want to lose time with this awful structure...
AABBTree.AABB
AABBTree.Node
CameraManipulator This is a little camera manipulator helper that you can bind to a control Use left button to rotate, middle to pan and right/wheel to zoom Use Shift to switch to "Unreal Editor first person mode"
Form1
Form1.CB_Camera
Form1.CB_PhotonShooterInput
Form1.CB_Render
Form1.CB_SplatPhoton
Form1.SB_Photon
Octree This class builds an octree from an AABB tree of distance field primitives and holds the methods to query boundary octree cells
Octree.Cell
Program
ViewportPanel