C# (CSharp) MapEditor Namespace

Nested Namespaces

MapEditor.Collision
MapEditor.Display
MapEditor.HelperForms
MapEditor.Helpers
MapEditor.Pathfinding
MapEditor.Properties
MapEditor.TileMap

Classes

Name Description
Editor
FileHandling
Form1
Form1.MarqueeData
GraphicsDeviceControlMiniMap Custom control uses the XNA Framework GraphicsDevice to render onto a Windows Form. Derived classes can override the Initialize and Draw methods to add their own drawing code.
GraphicsDeviceService Helper class responsible for creating and managing the GraphicsDevice. All GraphicsDeviceControl instances share the same GraphicsDeviceService, so even though there can be many controls, there will only ever be a single underlying GraphicsDevice. This implements the standard IGraphicsDeviceService interface, which provides notification events for when the device is reset or disposed.
GraphicsDeviceServiceMiniMap Helper class responsible for creating and managing the GraphicsDevice. All GraphicsDeviceControl instances share the same GraphicsDeviceService, so even though there can be many controls, there will only ever be a single underlying GraphicsDevice. This implements the standard IGraphicsDeviceService interface, which provides notification events for when the device is reset or disposed.
MainWindow Interaction logic for MainWindow.xaml
OptionsPannel Interaction logic for OptionsPannel.xaml
Program